Articles : 12 (Twelve)
Author :  46 (Forty Six)

Keyword : Discord, User Persona, Voice Chat, System Usability Scale (SUS), Mobile Legend Bang-Bang, Analisis User Experience, GEQ, Sentiment, Pinterest, Google Playstore Reviews, Deep Learning Method, Recurrent Neural Network, Aplikasi Mobile, Flutter, Firebase, Pengajuan Pinjaman, Logika Fuzzy, Computer Vision, Road Damage, Deep Learning, Object Classification, Yolo, E-Government, UTAUT, Academic Information System, KNN, Laptop, Klasifikasi, Harga, Point of Sale, Query Optimization, Seleksi, Proyeksi, Join Skeleton, Virtual Reality, Computer Assembly, Simulation, MDLC,PhET simulations, digital education, biology teaching, interactive learning, teacher experience, student motivation, visual instruction, secondary and higher education, Website STARS, Universitas Kristen Satya Wacana, Model TAM, Klasifikasi Sentime, neural network, prisma, nlp, literatur review

Affiliation : Universitas Negeri Semarang, Universitas Bina Sarana Informatika, Universitas Bina Sarana Informatika, Esa Unggul University, Universitas Yudharta Pasuruan, Universitas Gunadarma, Universitas Tidar, Sunan Kalijaga State Islamic University, Politeknik Negeri Padang, Universitas Islam Negeri Sumatera Utara, Universitas Amikom Yogyakarta, Nakhchivan State University, Universitas Kristen Satya Wacana,Universitas Amikom, Indonesia International Institute for Life Science

Country : 

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Diterbitkan: 2025-09-30

Evaluasi Penggunaan Fitur Voice Chat Pada Aplikasi Discord Berdasarkan Perspektif User Persona

Florentina Yuni Arini, Sabar Tumbur A. Simanjuntak, Safitri Silfia Ramadhani, Hafizh Rizky Gunawan, Kezya Triliana, Anggita Rifqi Fauzan, Daniel Manik

213 - 220

  Abstrak views: 353 , PDF   downloads: 209
DOI : https://doi.org/10.62527/jitsi.6.3.459

Analisis User Experience Pada Aplikasi Mobile Legend Bang Bang Menggunakan Metode Game Experience Questionnaire (GEQ)

Elin Panca Saputra, Muhamad Kefin Alfiandra, Ahmad Hafidzul Kahfi, Safitri Linawati, Sugiono

221 - 226

  Abstrak views: 195 , PDF   downloads: 48
DOI : https://doi.org/10.62527/jitsi.6.3.303

ANALISIS SENTIMEN ULASAN PENGGUNA APLIKASI PINTEREST MENGGUNAKAN METODE ANN, CNN, DAN RNN

Andrian Putra Ramadhan, Yulhendri

227 - 237

  Abstrak views: 198 , PDF (English)   downloads: 58
DOI : https://doi.org/10.62527/jitsi.6.3.460

Implementasi Aplikasi Pengelolaan Pengajuan Peminjaman Melalui Agen pada PT Adira Pandaan

Hening Rifqi Putro Prasojo, Muhammad Rion Asari, Ardian Setiawan, Cahya Bagus Sanjaya

238 - 250

  Abstrak views: 155 , PDF   downloads: 40
DOI : https://doi.org/10.62527/jitsi.6.3.483

Bahasa Inggris

Fadlurrahman, Eny Orbawati, Joko Tri Nugraha, Marien Azizah, Seiren Ikhtiara

258 - 266

  Abstrak views: 223 , PDF (English)   downloads: 53
DOI : https://doi.org/10.62527/jitsi.6.3.490

Prediksi Harga Laptop Berdasarkan Spesifikasi Menggunakan Algoritma K-Nearest Neighbour

Adelwin Amnur, Ronal Hadi, Hanriyawan Adnan Mooduto, Rika Idmayanti, Raemon Syaljumairi, Ervan Asri

267 - 273

  Abstrak views: 188 , PDF   downloads: 57
DOI : https://doi.org/10.62527/jitsi.6.3.498

Pengembangan Virtual Reality untuk Media Pembelajaran Simulasi Perakitan Komputer

Buyut Khoirul Umri, Sahrul Amir Romadhon Amir Romadhon, Sidiq Zulkarnain Umbu Resi, Leinardy Pratama, Richo Iffandi

286 - 293

  Abstrak views: 172 , PDF (English)   downloads: 35
DOI : https://doi.org/10.62527/jitsi.6.3.500

Results of Teachers' Frequency of Use of PHET Sımulatıon and Analysıs

Zarovshan Babayeva

294 - 310

  Abstrak views: 155 , PDF (English)   downloads: 53
DOI : https://doi.org/10.62527/jitsi.6.3.494

Deep Learning Neural Dalam Analisis Sentimen : Sebuah Studi Literatur

Bayu Yanuargi, Ema Utami, Kusrini, Arli Aditya Parikesit

321 - 328

  Abstrak views: 179 , PDF   downloads: 131
DOI : https://doi.org/10.62527/jitsi.6.3.499